Rotate
Tap or click any wire to spin it a quarter turn clockwise. Some tiles are already correct — leave them alone.
Field manual
The city runs on a single current. Rebuild the route from the power core to the beacon using the tiles already on the grid — no tile is added or removed, just turned. Twelve sectors, three difficulties, thirty-six challenges — all free, with progress kept in this browser.
Tap or click any wire to spin it a quarter turn clockwise. Some tiles are already correct — leave them alone.
Wire carrying current glows cyan and animates. Unlit wire is disconnected from the core.
The beacon must be lit, then press Check connection. A lit beacon alone won't score the sector.
Every rotation spends a move. Run out and the grid locks — restart and take a cleaner route.
Interactive
The sample below uses the same tile logic as the real grid.
Try it · live circuit
Beacon dark
Click the middle wire until its openings face the core and the beacon. Power flows the instant the route is joined — nothing has to be confirmed while you play.
How to read the board
Stuck? The hint button highlights the next joints that need turning — twice per sector.
Every tile is symmetric or nearly so — a shape can read as solved from more than one angle, so turn it to fit rather than aiming for a specific number of clicks.
Power core
Where the current begins. Fixed in place.
Beacon
Route power here to complete the sector.
Straight wire
Carries power straight through.
Corner
Bends the current 90°.
Junction
Feeds up to three branches.
Difficulty
Switching modes never clears what you have already restored.
Beginner
Compact boards, generous budgets and a live route guide.
Advanced
Bigger grids and tighter budgets that reward planning.
Expert
Large, heavily wired boards with almost no slack.
Every sector is scored the same way: a base value, plus a bonus for finishing quickly and for the moves you did not need, minus a fixed cost per hint — all multiplied by the mode. Finishing on the minimum moves without a hint adds a perfect-circuit bonus. Stars come from three fair criteria, and only your best run on each sector is kept.
Score build
Only your best score on a sector is kept — replaying can raise a record but never lowers it, and points are never counted twice.
Stars
Meeting all three earns three stars, any two earns two, and every cleared sector earns at least one. Par time and move allowances scale with the sector and mode, so every difficulty is judged on its own terms.